System
Mojo trait 🡭
System
Trait for systems in the scheduler.
Aliases
__del__is_trivial =: A flag (often compiler generated) to indicate whether the implementation of__del__is trivial. The implementation of__del__is considered to be trivial if:- The struct has a compiler-generated trivial destructor and all its fields
have a trivial
__del__method.
In practice, it means that the __del__ can be considered as no-op.
__copyinit__is_trivial =: A flag (often compiler generated) to indicate whether the implementation of__copyinit__is trivial. The implementation of__copyinit__is considered to be trivial if:- The struct has a compiler-generated trivial
__copyinit__and all its fields have a trivial__copyinit__method.
In practice, it means the value can be copied by copying the bits from one location to another without side effects.
__moveinit__is_trivial =: A flag (often compiler generated) to indicate whether the implementation of__moveinit__is trivial. The implementation of__moveinit__is considered to be trivial if:- The struct has a compiler-generated
__moveinit__and all its fields have a trivial__moveinit__method.
In practice, it means the value can be moved by moving the bits from one location to another without side effects.
Implemented traits
AnyType, Copyable, Movable, UnknownDestructibility
Methods
Expand all Collapse all__copyinit__
@staticmethod
fn __copyinit__(out self: _Self, existing: _Self, /)
Create a new instance of the value by copying an existing one.
Args:
- existing (
_Self): The value to copy. - self (
_Self)
Returns:
_Self
__moveinit__
@staticmethod
fn __moveinit__(out self: _Self, var existing: _Self, /)
Create a new instance of the value by moving the value of another.
Args:
- existing (
_Self): The value to move. - self (
_Self)
Returns:
_Self
initialize
fn initialize(mut self: _Self, mut world: World[component_types])
Initializes the system with the given world.
Args:
- self (
_Self) - world (
World): The world to use for initialization.
Raises:
update
fn update(mut self: _Self, mut world: World[component_types])
Updates the system with the given world.
Args:
- self (
_Self) - world (
World): The world to use for the update.
Raises:
finalize
fn finalize(mut self: _Self, mut world: World[component_types])
Finalizes the system with the given world.
Args:
- self (
_Self) - world (
World): The world to use for the finalization.
Raises:
copy
fn copy(self: _Self) -> _Self
Explicitly construct a copy of self.
Args:
- self (
_Self)
Returns:
_Self: A copy of this value.